Snowboard Park Tycoon
Sunday, 07 March 2010 21:34    PDF Print E-mail

Next snowboard proposition is the Snowboard Park Tycoon. Game produced by the Activision company. This game isn't, as the name says, an economic game- it's just an arcade where except riding on snowboard we can create our own routes. In this game we have at our disposal five quite expanded tracks on which you can ride in freestyle or in the career mode. Next we choose our snowboarder- it may be a man or a woman, or after entering the password- Yeti.

Next we choose the colour of our board and we are ready to ride! Snowboard Park Tycoon for the first sight looks like every other race, but fortunatelly the game creators tried to do something more. In order to discover new routes we must pass particular tasks. Every new passage demands definite number of correctly fulfilled missions. It is the biggest attraction of this game. Except traditional racing we can collect coins; another task is gaining a lot of points for our tricks, throwing a snowballs to a particular targets (not people), a slalom among flags, jumps over the fire rings.... next we have, for example, imitating the tricks made by Yeti, following the route of the computer player or breaking of your bones. Bones breaking?? (it sounds very interesting:D)- in this mode your task is to break as much bones as possible while making very dangerous acrobatics.

Snowboard Park Tycoon surprises us with quite big number of tricks which we can make. They are divided into these, which we can make on the ramp and these, in the air e.g. Nose Grab, Tail Bitter, Slob Air, Freshfish, Rail Slide, Nose Slide and my many others. Additional facilitation is that we can always check the whole list of available tricks, you just have to press F1. This game really grips! Very interesting thing is a track editor. Every track has particular places, where we can put some elements of the racetrack. Hundreds  of jumps, bumps and others. What is important, the whole edition takes part in the absolute three-dimensional area- we can approach, fade away or turn around the jump which is built. And what is more, there is an immediate possibility to test your work.

Graphic is also doing well and we can be satisfied. Characters were made of quite proper number of polygons, trees look a little bit poor, and the whole rest is rather OK. I think it's a pity that they haven't used some ingenious light effects or textures in the high resolution. But the grading is really noticeable. And it is quite climatic. It looks similar in case of sounds. The snowboard utters many different sounds, depending on the surface, very interesting thing is the sound of broken bones. But music in the background may be turned down, because it isn't very good. We can choose something what sounds like techno or the second one (I don't even know how to define it- maybe a slight kitsch). I recommend this game warmly!!

 

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